In 2020, I wrote these book making briefs as ‘structured play’ for my honours students to help them think through making, and also shared them through the Australian Book Designers Association instagram site as a design version of ‘guided meditations’ during the loneliest (for many) phase of… Read MoreExhibition
The Urban Field Naturalists’ Guide to Lesser-Known Pollinators is an exhibition using storytelling to bridge the gap between environmental science and human experience of the natural world. Curated by Zoë Sadokierski and Andrew Burrell (Spec Studio, UTS School of Design), the exhibition features visualisations, assemblages of design objects and digital augmentation… Read MorePage screen books
A ‘contextual portfolio’ which documents an ongoing research project in which I design scientific-looking diagrams based on science fiction novels. This reveals the design research, thinking and practice behind two diagrams based on Nevil Shute’s 1957 novel On The Beach and George Turner’s 1987 novel The Sea and Summer. See… Read MoreWriting
A paper presented at the Research Through Design conference in Delft, The Netherlands, 19-22 March 2019. The full paper is available to download via this FigShare link. My presentation slides include diagrams that are not in the paper, Dropbox link here (PDF,… Read MoreExhibition
Margaret Atwood’s Maddaddam trilogy is set in a near-future post-apocalyptic age, in which anthropogenic climate change and bio-engineering have catastrophically altered the earth’s ecosystem and inhabitants. As Atwood tells it, humans are directly responsible for mass extinction of plant and animal species, and have unleashed genetically modified creatures… Read MoreExhibition
End Game, Part One: Possible Cost of Complacency is the result of conversations Todd McMillan and I had while tinkering in a research studio at UTS. Todd was pairing excerpts from science fiction with photographs taken on a recent trip to Antarctica, while I created collages based… Read MoreExhibition
Gallery blurb: ‘End Game’ is an ongoing collaboration between Todd McMillan and Zoë Sadokierski through which the artists attempt to understand widespread apathy toward environmental issues. The prints in ‘End Game Part 1: Possible Cost of Complacency’ (June 2017) explored nonchalance towards human-induced climate change. No less ambitious or bleak, ‘End Game Part 2: Sleep Well’ focuses… Read MoreWriting
The article aims to illustrate ways authors have experimented with typographic devices to literary affect, and to encourage more experimentation with word-image interplay as a storytelling device. Read More